Products


Purchase glu3D for 495€ !!!

Demo version is available here.

Glu3D is a complete plugin system that makes easy making liquids in Discreet's 3dsmax. Glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.



Its main features are:

Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
Triangle mesh surface sequence is generated to visualize liquid surface
Fully integrated in 3dsmax environment in order to simplify production workflow
File cache system to store pre-calculated dynamics results
Crowd object. A sample object is instanced at every particle position
Motion blur
Wet maps
Texture mapping
Arbitrary planar shapes as sources
Fill objects function to speed up scene initial condition setup
Friendly customizable UI full of shortcuts, menus and toolbar buttons
Integration with Particle Flow

And much more coming soon...



Glu3D consist of the following parts:

Glu3D Main node - (Create -> glu3D pouring system panel)

The Glu3D main control panel. This is the panel that controls the main functionality of the fluid simulation: The LOD (Level Of Detail), Thickness (Viscosity of the fluid), Gravity, Subframe accuracy, the Surface Mesh generation (a polygonal surface that covers the fluid volume defined by particles), particle Sources creation, Vertex color and Texture Mapping, Per Object parameters and Cache management.

 


Purchase glu3D for 495€ !!!

Demo version is available here.

Glu3D is a complete plug-in system that makes easy animating liquids in Maya. Glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.


Its main features are:

Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
Triangle mesh surface sequence is generated to visualize liquid surface
Fully integrated in Alias-Maya environment in order to simplify production workflow
File cache system to store pre-calculated dynamics results
Fill objects function to speed up scene initial condition setup

And much more coming soon...


PWrapper for 3dsMax and Maya

A Surface blobMesh generator for any kind of particle system (not only glu3D particles). Create a new instance of pwrapper. Then select any particle system through pwrapper command panel and its particles will be wrapped with a poly surface mesh. Modify pwrapper parameters to change surface look.


Purchase PWrapper for 295 € !!!

Demo version is available here.